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Hi Hughes,
Just to be completely clear, you want a monochromatic rendering with a color that you can choose, from any possible color e.g. make everything blue (RGB 0,0,255). You do not want different shades of blue showing the different 'lightness' of the colors being imported (like you would get with grayscale, which delivers different shades of black) but everything, everywhere, in this example, would be 0,0,255. I assume White is ignored so the source color 255,255,255 would stay as 255,255,255, but the color 255,255,254 would become 0,0,255. Is this all correct?
Kind regards, Rob Robinson Stardraw.com
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